The core gameplay loop remains from the 2017 original, whereby you’re dropped into a location, with various bodies strewn about, blood trails plastered all over the floor and evidence that needs to be removed, pronto. While it doesn’t differentiate the gameplay dramatically PowerWash SimulatorĮach character has their own abilities which’ll make you assess your route to success just that bit more. Vip3r can interact with various computers to hack objects which provide distraction opportunities or knock-out options, while Lati vaults walls, dashes over gaps and creates shortcuts by moving objects. Not just for gruesome effect, it can also be a tool to shock any nearby law enforcement into passing out, allowing him to remove them from the mission area. Hal, for example, is wildly erratic and violent, giving him the means to dismember bodies. Each cleaner has their own style of doing so, providing an element of variety to each mission. The team are here to do a job: make bodies disappear, inexplicably hoover up blood and avoid the fuzz at all costs. Split into multiple acts, you’ll embark on a flashback memory for each character per act. Gameplay logic: can follow many routes to finish cleaning up the scene, but in general, stealth, good timing and patience brings the best results in my experience so far. The narrative and script is quirky with creative and innovative lines, not to mention littered with references and courtesy nods to 90s classics. Characters: personality is matched perfectly to the skillsets, attitudes and capabilities. Switching between scenes and characters and stepping in and out of the narrative is smooth, fun, easy to follow, and highly relatable. Within the overarching theme, there are individual tweaks in the scenes tailored to the character in focus at any given time. Opening scene: music and art bring out the best of 90s nostalgia right away. The writing and dialogue is adept at exploration of each character’s motivations and history, but the way in which the story jumps around did prove confusing. It’s a very Pulp Fiction-esque type narrative, where the present-day scene acts as a gateway to explore how each member entered the fold and became part of the crew. The 90s backdrop works superbly well in providing creative setups for their missions and backstories. A psychopathic yet deeply curious brute, a budding art student with a wavering self-assurance and a hacker who speaks in acronyms because it’s so el-o-el. There’s 4 in total, including our returning anti-hero from the original, who now leads this eccentric bunch. Serial Cleaners opens with an introduction to all of the new criminal crew. Very satisfying to play, great art style, believable (if pulpy) storytelling, a pleasant variety of the core gameplay. (something like in Hitman / GTA V).The game includes violence, gore, tobacco usage and alcohol depiction. Unfortunately there is not any “rating” after the mission – It would be very nice to see some rating based on time, detection, quiet mode/aggresive way etc. Thanks to 4 characters its not getting bored. Great art concept, very pleasant mechanics, just fun to play. There are now four characters, and each have a different skillset that offers up a slightly different mechanical experience when you’re playing. As a sequel to 2017’s Serial Cleaner, Cleaners builds on that approach by dropping the action into a ’90s setting and expanding the cast.
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